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Edgeworks Forums   »   Edgeworks Productions   »   News Archive   »   TerraGenesis v3.3
Nerrolken
Dec 23 2016, 3:05am


Joined: Feb 3rd, 2005
Location: Los Angeles, CA
Posts: 1,720
Achievements: 24


This update includes numerous bug fixes and performance improvements, including...
- Brightened the new app icon, to make it even shinier and newer!
- Improved texture compression to reduce app size
- Improved texture rendering speed & stability for iOS 9 users
- Increased Lethe plague frequency and deadliness (it does say "Hard" after all!)
- Fixed a bug that would cause satellite construction times not to be affected by culture (thanks, Bradley!)
- Fixed a bug that would cause fractions of a person to be affected by the Lethe plague
- Fixed a bug related to the elevation key on the colony placement map (thanks, Kris!)
- Fixed a bug that would pause background audio when opening TerraGenesis with in-game music paused
- Fixed a bug that would list extra decimal places for sea level requirements (thanks, Wil!)
- Added localized in-app purchase titles for Japanese, Chinese, and Korean users

If you spot another bug, have a question, or want to connect with the community, check out Facebook.com/TerraGenesisGame, reddit.com/r/TerraGenesisGame, Twitter.com/SettleTheStars, or www.EdgeworksEntertainment.com. And as always, if you want to help support an indie game developer pursuing his dream, please leave TerraGenesis a review on the App Store and help spread the word!

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Thanks to Sneaky and SquattingB for the awesome avatar!
   
 
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